Mata Mata 2.0
By Vaimaila Urale and Rangituhia Hollis in collaboration with Taura Greig
Level 2, Aotea Centre 23 Jul 2014 to 8 Sep 2014

The artists Vaimaila Urale and Rangituhia Hollis have taken their inspiration from competitive game play, dance and battle traditions of Maori and Pacific Island cultures. Their collaboration has produced an interactive work that engages the audience in a responsive exchange, foregrounding themes of conflict and confrontation.

The work features contemporary dancer and choreographer, Jack Gray, who has created a series of improvised dance movements influenced by his knowledge of both contemporary and customary indigenous dance.

Matamata 2.0 is a new interactive project programmed by developer Taura Greig. In this version of the work the virtual performer will respond to audience members coming into proximity with the digital screen. It could be said that there is a transfer of energy between the viewer and the performer, where the viewers’ presence has an instant impact on the dancer as he comes to life.

VAIMAILA URALE

Vaimaila Urale is a visual artist with a strong focus to collaborative and interactive art projects. She works across a wide spectrum of media, including installation, video, performance, and digital art. She has a Bachelor of Visual Arts (AUT).

RANGITUHIA HOLLIS

Rangituhia Hollis has a Master of Fine Arts (Hons) from Elam School of Art at the University of Auckland, and is currently a Teacher of Digital Technologies at Manurewa High school.

TAURA J GREIG

Taura J Greig is a recent graduated AUT Bachelor of Creative Technology student. From a strong interest in game design and development, his awareness and interest in digital interaction has expanded and broadened and he is now especially focus on interactive digital arts. He showcased his interactive work Hungry Pixels during the exhibition Emerging Pixels #3 at Digital Art Live in December 2013.

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