Stefan Marks

Dr Stefan Marks is a researcher and lecturer at Colab. He teaches in game programming, simulated and virtual environments.

Stefan has eight years industry experience as a hardware and software developer, a Diploma of Microinformatics, a Master’s Degree in Human-Computer Interaction, and a PhD from The University of Auckland for a project combining Virtual Environments, Serious Games and Image Processing into a medical teamwork simulation.

Research Interests:

  • Virtual and augmented reality
  • Serious games
  • Computer graphics and visualisation
  • HCI (e.g.,
  • Physical simulation
  • Artificial intelligence, Robotics
  • Mobile and embedded systems

Current teaching areas:

  • Game Programming
  • Computer Graphics
  • Simulated and Virtual Environments
  • Programming, Physical Computing

Recent Publications:

  • Marks, S.; Windsor, J.; Wünsche, B., Head Tracking Based Avatar Control for Virtual Environment Teamwork Training, Journal of Virtual Reality and Broadcasting (JVBR) 9.2012
  • Marks, S.; Windsor, J.; Wünsche, B., Design and Evaluation of a Medical Teamwork Training Simulator using Consumer-Level Equipment, Medicine Meets Virtual Reality (MMVR) 19, p273-279, Newport Beach, California
  • Marks, S.; Windsor, J.; Wünsche, B., Enhancing Virtual Environment-Based Surgical Teamwork Training with Non-Verbal Communication, Proceedings of GRAPP 2009, p361-366, Lisboa, Portugal
  • Marks, S.; Windsor, J.; Wünsche, B., Evaluation of Game Engines for Simulated Surgical Training, GRAPHITE 2007: Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia, ACM, 2007, p273-280, Perth, Australia